/*
 *  Light.cpp
 *  rayTracer
 *
 *  Created by Zachry Thayer on 10/7/09.
 *  Copyright 2009 A_Nub. All rights reserved.
 *
 */

#include "Light.h"

Intersect Light::intersect(Ray &ray){
	return Intersect();
}

bool Light::inside(Vec3 &point){
	return false;
}

	